Introduction

My name is Pablo Leon-Luna. I work at a company called BrainRush in Santa Monica where I develop corporate Unity Games and attempt to build backend web technology using NodeJS. This is how I survive in Los Angeles.

IMG_1862

However, when I am not at work I am developing my current game project: CaRPG-13, writing about video games, reading assorted books, and teaching myself to draw. I wanted to write a book called “Mechanics of Dread” inspired by the game Pathologic by Ice Pick Lodge and how it affects the future of games as an art form, but then I realized that writing a book was too much of a time commitment so I am going write this blog instead. Future posts will be about video game theory, software development, tech company culture, and the development of CaRPG-13. At the end of each post I will recommend a book. Please subscribe.

Book Recommendation: “Excavating Kafka” by James Hawes for those who want to explore how history distorts our understanding of an artist’s life and the meaning of his work.

6 thoughts on “Introduction

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s